Wednesday, July 5, 2023

Sprint #4 Delivery

So we decide to cut the main meteor effect the actual scene out-- I decide to spend more time on the meteor shower. With that I decide to explore the Unreal Niagara fluid system-- the plug in is still in beta. While working with the system I learned a couple of new things. Two problems I'm running into is the sizing of the effect and the size of the size, making the fluid bigger is a challenge. It also tanks performance a lot and if I'm not careful messing around with it-- I can overheat my laptop.




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