Wednesday, November 23, 2022

Week 13 VR Interactive Characters (Clean Pass)

 This week I was working on Bowser Jr again. Ankur had polish up Bowser Jr rig and I had to re-import it in engine. I took this time to start over with Bowser Jr animation and made a new pawn blueprint and animation blueprint for Bowser Jr. I was able to set up most of the animation given to me however I had a hard time trying to get the catch animation working properly. The goal for Bowser Jr interactive feature was to get him to catch a Bob-omb that you throw at him. I plan to hopefully get that done for final pass.




State Machine:
Animation Blueprint Graph:
Pawn Blueprint Graph:

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