For week 10, I made sure that the new animation and hands got into the engine. There was a mistake and I had to redo the animation blueprint for the hand, The prop animation also got added in. There are two animations for the prop the walk and the grab animations. There is plans to add an idle animation and next week to be able to do a transition to the Bob-bomb grab animation. The sockets where added on to the prob but there is still some trouble setting it to match nicely in the hand. I am thinking of doing a more snap grab for Bowser and Bob-bomb.
Perforce:
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