Monday, November 14, 2022

Week 11 VR Hands And Props (Final Pass)

 For this week 11, I tired to make sure that our sockets for our hands and prop was working as well as set up the animations for the prop. Bob-omb has a different animation for when it picked up and returns to it's normal animation when it is no longer grabbed. The Bowser's hands also transition to different states depending on the object that is grabbed in the scene. For Bob-omb, the hand is not fully fisted and Bob-omb fits into Bowser hands. The brinks however, are small and bowser hands will closer into a fist when picking them.



I used preview asset to check and move sockets accordingly for prop pick up and making sure the prop socket was named correctly. I set up a simple animation swap in the blueprint for Bob-omb.

This was my attempt to make an working AI of Bob-omb walking and being able to change appearance, however, this was not completely successful and could not be finish for this pass. If given the chance I would like to continue it. 

Created a quick and simple master material for our group. 

I was also in charged of making sure all the materials and texture looked right in engine. 

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